Plasma Storm – MU Online Skill

Skill for all classes (2nd class (1st evolution quest complete)) around level 110 (Imprint 100).

Index 76
Role skill
Imprint 100

In MU Online, Plasma Storm is used as a skill. It can be learned by every class at different evolution stages, most commonly around the 2nd class (1st evolution quest complete) bracket. The skill requires character level 110, which makes it a early‑game option for your build. Its base damage value recorded in SkillList.xml is 60 before weapon, equipment and buff modifiers are applied. Its Imprint value is 100, which helps you compare how efficiently it benefits from Imprint or mastery upgrades versus other skills in the same tree.

This data is read directly from the official SkillList.xml configuration so you can cross‑check your server settings, plan PvE and PvP rotations or build SEO‑friendly links such as https://arkamu.com/skills/plasma-storm for your own MU Online server.

Skill Damage & Requirements

Base Damage 60
Imprint Value 100
Required Level 110
Required Strength 0
Required Dexterity 0
Required Vitality 0
Required Energy 0
Required Command 0
Primary stat orientation No specific attribute requirement

Eligible Classes & Evolution Stage

  • Dark Wizard 2nd class (1st evolution quest complete)
  • Dark Knight 2nd class (1st evolution quest complete)
  • Fairy Elf 2nd class (1st evolution quest complete)
  • Magic Gladiator 1st class (base class)
  • Dark Lord 1st class (base class)
  • Summoner 2nd class (1st evolution quest complete)
  • Rage Fighter 1st class (base class)
  • Grow Lancer 1st class (base class)
  • Rune Wizard 2nd class (1st evolution quest complete)
  • Slayer 2nd class (1st evolution quest complete)
  • Gun Crusher 2nd class (1st evolution quest complete)
  • Light Wizard 2nd class (1st evolution quest complete)
  • Lemuria Mage 2nd class (1st evolution quest complete)
  • Illusion Knight 2nd class (1st evolution quest complete)
  • Alchemist 2nd class (1st evolution quest complete)
  • Crusader 2nd class (1st evolution quest complete)

Values like DarkWizard="1" or Alchemist="5" in the XML indicate which class evolution can use the skill: 1 = starting class, 2 = 2nd class, 3 = 3rd class, 4 = 4th class / majestic, 5 = 5th class evolution.