Magic Pin – MU Online Skill

Offensive physical attack skill for Grow Lancer around level 30 (Imprint 100).

Index 274
Role offensive physical attack skill
Imprint 100

In MU Online, Magic Pin is used as an offensive physical attack skill. It is available to: Grow Lancer. The skill requires character level 30, which makes it a early‑game option for your build. In the game files it is treated as an Strength‑based physical skill, so planning your stat points around that attribute will help you get the most out of it. Its base damage value recorded in SkillList.xml is 80 before weapon, equipment and buff modifiers are applied. Its Imprint value is 100, which helps you compare how efficiently it benefits from Imprint or mastery upgrades versus other skills in the same tree.

This data is read directly from the official SkillList.xml configuration so you can cross‑check your server settings, plan PvE and PvP rotations or build SEO‑friendly links such as https://arkamu.com/skills/magic-pin for your own MU Online server.

Skill Damage & Requirements

Base Damage 80
Imprint Value 100
Required Level 30
Required Strength 200
Required Dexterity 200
Required Vitality 0
Required Energy 0
Required Command 0
Primary stat orientation Strength‑based physical skill

Eligible Classes & Evolution Stage

  • Grow Lancer 1st class (base class)

Values like DarkWizard="1" or Alchemist="5" in the XML indicate which class evolution can use the skill: 1 = starting class, 2 = 2nd class, 3 = 3rd class, 4 = 4th class / majestic, 5 = 5th class evolution.