Summon Monster – MU Online Skill

Passive or mastery‑type support skill for system / monster‑only skill (Imprint 100).

Index 200
Role passive or mastery‑type support skill
Imprint 100

In MU Online, Summon Monster is used as a passive or mastery‑type support skill. It is defined in the SkillList configuration as a system or monster‑only skill and is not normally learned directly by player classes. Because it has no explicit level requirement, it can be integrated into builds across all stages of progression. In the game files it is treated as an Energy‑based magical skill, so planning your stat points around that attribute will help you get the most out of it. It does not deal direct damage on its own and is instead focused on utility, buffs or passive power. Its Imprint value is 100, which helps you compare how efficiently it benefits from Imprint or mastery upgrades versus other skills in the same tree.

This data is read directly from the official SkillList.xml configuration so you can cross‑check your server settings, plan PvE and PvP rotations or build SEO‑friendly links such as https://arkamu.com/skills/summon-monster for your own MU Online server.

Skill Damage & Requirements

Base Damage 0
Imprint Value 100
Required Level 0
Required Strength 0
Required Dexterity 0
Required Vitality 0
Required Energy 20
Required Command 0
Primary stat orientation Energy‑based magical skill

Eligible Classes & Evolution Stage

This skill does not list any player classes in SkillList.xml and is most likely a system‑level or monster‑only skill.

Values like DarkWizard="1" or Alchemist="5" in the XML indicate which class evolution can use the skill: 1 = starting class, 2 = 2nd class, 3 = 3rd class, 4 = 4th class / majestic, 5 = 5th class evolution.