Earth Prison – MU Online Skill

Offensive magical attack skill for Alchemist, Dark Wizard, Lemuria Mage + others (Imprint 135).

Index 495
Role offensive magical attack skill
Imprint 135

In MU Online, Earth Prison is used as an offensive magical attack skill. It is primarily used by Alchemist, Dark Wizard, Lemuria Mage, Light Wizard and a few other compatible classes. Because it has no explicit level requirement, it can be integrated into builds across all stages of progression. In the game files it is treated as an Energy‑based magical skill, so planning your stat points around that attribute will help you get the most out of it. Its base damage value recorded in SkillList.xml is 26 before weapon, equipment and buff modifiers are applied. Its Imprint value is 135, which helps you compare how efficiently it benefits from Imprint or mastery upgrades versus other skills in the same tree.

This data is read directly from the official SkillList.xml configuration so you can cross‑check your server settings, plan PvE and PvP rotations or build SEO‑friendly links such as https://arkamu.com/skills/earth-prison for your own MU Online server.

Skill Damage & Requirements

Base Damage 26
Imprint Value 135
Required Level 0
Required Strength 0
Required Dexterity 0
Required Vitality 0
Required Energy 20
Required Command 0
Primary stat orientation Energy‑based magical skill

Eligible Classes & Evolution Stage

  • Dark Wizard 3rd class (2nd evolution quest complete)
  • Magic Gladiator 3rd class (2nd evolution quest complete)
  • Rune Wizard 3rd class (2nd evolution quest complete)
  • Light Wizard 3rd class (2nd evolution quest complete)
  • Lemuria Mage 3rd class (2nd evolution quest complete)
  • Alchemist 3rd class (2nd evolution quest complete)

Values like DarkWizard="1" or Alchemist="5" in the XML indicate which class evolution can use the skill: 1 = starting class, 2 = 2nd class, 3 = 3rd class, 4 = 4th class / majestic, 5 = 5th class evolution.