Strong Mind – MU Online Skill

Skill for Dark Knight, Illusion Knight, Crusader (Imprint 100).

Index 627
Role skill
Imprint 100

In MU Online, Strong Mind is used as a skill. It is available to: Crusader, Dark Knight, Illusion Knight. Because it has no explicit level requirement, it can be integrated into builds across all stages of progression. Its base damage value recorded in SkillList.xml is 1 before weapon, equipment and buff modifiers are applied. Its Imprint value is 100, which helps you compare how efficiently it benefits from Imprint or mastery upgrades versus other skills in the same tree.

This data is read directly from the official SkillList.xml configuration so you can cross‑check your server settings, plan PvE and PvP rotations or build SEO‑friendly links such as https://arkamu.com/skills/strong-mind for your own MU Online server.

Skill Damage & Requirements

Base Damage 1
Imprint Value 100
Required Level 0
Required Strength 0
Required Dexterity 0
Required Vitality 0
Required Energy 0
Required Command 0
Primary stat orientation No specific attribute requirement

Eligible Classes & Evolution Stage

  • Dark Knight 3rd class (2nd evolution quest complete)
  • Illusion Knight 3rd class (2nd evolution quest complete)
  • Crusader 3rd class (2nd evolution quest complete)

Values like DarkWizard="1" or Alchemist="5" in the XML indicate which class evolution can use the skill: 1 = starting class, 2 = 2nd class, 3 = 3rd class, 4 = 4th class / majestic, 5 = 5th class evolution.